• 24 Posts
  • 28 Comments
Joined 1 year ago
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Cake day: September 9th, 2023

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  • Interesting to see your opinion on how commenting shouldn’t be mandatory. I specifically go the extra mile to ensure my code is readable for everyone, by naming my variables and functions to be as self-explanatory as possible and breaking down long expressions to store chunks in variables. This is why I was feeling confused as to what more I could add to explain my code better, though I must admit there are still considerable complex portions in some of my projects that would appreciate similar simplification.


  • I believe you confused the ‘how’ of commenting the ‘why’ with ‘why’ of commenting the ‘why’, if that makes sense.

    I am already aware of and totally agree with the need to document your code in this fashion for the convenience of others and self. What I am troubled about is its implementation in real life. How does one write comment that explains the ‘why’ of the code? How would I know if I haven’t accidentally written something that explains the ‘what’ instead or anything that is simply redundant? It seems like this portion is left out ‘as an exercise for the reader’.


  • Asking as a newbie programmer: how do you suggest we write comments that explain the ‘why’ part of the code? I understand writing comments explaining the ‘what’ part makes them redundant, but I feel like writing it the former way isn’t adding much help either. I mean, if I created code for a clock, is writing “It helps tell what time it is” better than writing “It is a clock” ?

    It would really help if someone could give a code snippet that clearly demonstrates how commenting the ‘correct’ way is clearly better than the way we are used to.





    1. For Linux enthusiasts, how do you decide which distro you would like to try out next among the plethora of options that are available? The difference I perceive between majority of distros gets smaller the more I try to understand about them.

    2. What are the minimum issues I am likely to face using the most beginner friendly distro like Mint for programming and light gaming?

    3. How customizable is the GUI in Linux Mint specifically? What if I want a start menu like Windows 10 with the app list and the blocky app tiles? What about those custom widgets I see in hardcore Linux users’ desktops?

    4. I heard there is no concept of file extensions in Linux. How am I supposed to work on my projects that I imported from my Windows machine that do contain extensions?

    Bonus: Who creates those distro icons in color coded ASCII in the system info command in the terminal?







  • Not suggesting any big things here… All I propose is to have the options for toggling the canvas overlays (empty canvas, heat, template) directly within the canvas editing screen instead of putting it in the sidebar, kinda like Google Maps. I think the sidebar version would be preferred in mobiles, so you could make this desktop only.

    Alternatively, you could allow the user to place pixels on the canvas even while the sidebar is opened, like the way it was for the first 48 hours of the event. Also ensure the right side of the color palette is not hidden by the sidebar.