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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • That’s great advice! Thanks again. Frankly I’m a little jealous that my wife’s barbarian is absolutely shredding through enemies with a self-returning javelin and I’m here with my sheepy monk finishing off the 1 health enemies because my damage is so low compared to hers.

    Anyway, that’s all to say that I’ll take any recommendation that makes my monk more interesting in fights. I like the RP of playing as a monk, just not the weak sauce attacks. The utility of spells in way of the 4 elements has been fun though. We don’t have another spellcaster in the party so the push/pull/prone affects have been fantastic.


  • Thanks for the explanation. I see the original intent now. It does look like the version in BG3 is slightly more crippled than the original 5e take.

    Charger: Weapon Attack does appear to do 5 more damage as my usual weapon attack is a 1d8+3, but the dash range is only 9m. With my normal movement range of 12m, that’s a total of 21m. A main action dash would’ve been 24m. Coupled with monk flurry of blows bonus action, it actually makes more sense to just dash + flurry rather than use this feat if my intention is maximizing range.

    Charger: Shove runs into the same range issues. But with no 10 feet bonus to the push. Once again, a main action dash + bonus action shove works better and without taking up a feat.

    Thanks for the note on respec. I haven’t talked to Withers till now.







  • We’ve reached far beyond practical necessity in model sizes for Moore’s Law to apply there. That is, model sizes have become so huge that they are performing at 99% of the capability they ever will be able to.

    Context size however, has a lot farther to go. You can think of context size as “working memory” where model sizes are more akin to “long term memory”. The larger the context size, the more a model is able to understand beyond the scope of it’s original model training in one go.