Formerly Keegen on Kbin.social(RIP), this is my Lemmy account.

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Joined 1 year ago
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Cake day: October 30th, 2023

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  • My solution to the “running out of shields” problem, which is especially prevalent against the Infested, was subsuming Rebuild Shields (Condemn is a solid option too) over her 3 which you don’t really use now with no need for it for Blazing Pillage anyway. Pay 500 shields (or much less if you run efficiency) to get almost 7k back every 12sec, pretty good deal!

    Edit: Forgot to mention Sentinels are also very good with the Guardian mod, couple it with the Bond mod that I forgot the name of that reduces all companion ability CDs when killing enemies with 3 or more statuses and a Tazicor or Helstrum on your sentinel to prime for you and you can lower the 30sec CD by a lot.


  • I wanted to revisit Hildryn first cause she’s gotten a massive glow-up since her original post in the form of her new augment, Aegis Gale. No longer is she forced into the incredibly boring Blazing Pillage spam gameplay, she can now take to the skies and rain down death like she was intended to! She went from a frame I farmed purely so I can subsume her for Pillage to one of my absolute favorites all thanks to this augment. The augment allows you to turn your Balefire while in Aegis Storm into a burst fire cannon, firing out 4 projectiles with a single button press and adding extra damage to it scaling with your maximum shield capacity (which given that you are Hildryn, should be pretty impressive). Changing it from the clunky charge-up into a burst fire alone is a huge QoL improvement already (especially with the accessibility settings letting you turn it into a proper full auto), but the extra scaling damage is what really pushes your Balefire into a proper endgame capable weapon. My one complaint is that I really wish this would just replace your actual primary fire, having to hold down M3 is pretty awkward. I know there is the augment for her 1 that you could run with this one, but no one is gonna be doing that given how much stronger the alternate fire is compared to the charged primary.



  • As a huge Nezha enjoyer, the Strun Incarnon is an absolute BEAST for his new augment, Divine Retribution. Insane status chance with base 50% Slash weighting on the Incarnon form explosion, which you can (and should) push even further with Sweeping Serration, and “low” enough direct damage to not vaporize whatever you’re shooting at (in Steel Path at least) on impact, allowing the procs to spread to every speared enemy. Usually a single shot is enough to wipe out everyone unfortunate enough to get caught in the AoE (which has no LoS restrictions BTW!). If you want a weapon that feels like the old Tigris with Slash procs everywhere, pick the Strun up!


  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Koumei
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    10 days ago

    We’ve done it! All the currently released frames are covered! I didn’t really plan for what to actually do at this point… I’m open to suggestions! My current ideas are: I continue the threads only when a new frame or Prime releases (would probably need a new name as they definitely won’t be weekly anymore) or I make a poll with some select warframes on every new thread and let the community vote on what frame they want to revisit next week. But enough about this, this is Koumei’s thread after all!

    I feel like this warframe is very polarizing. Depending whether you enjoy the chaos or randomness or prefer a more reliable and consistent playstyle, you’ll either love her or hate her. I’m definitely the latter. Her 1st ability looks really cool with the thread spun up across the level geometry, but in gameplay is objectively useless. Not only will you struggle to get enemies to walk through the damned things on anything but the most cramped tilesets, because of how they are placed a lot of enemies will just walk right under the threads completely ignoring the ability. Each thread also only inflicts a single stack of whatever stats they rolled, absolutely useless. This is your subsume slot. Her 2nd ability takes the Duviri Decree mechanic and removes the two things that made it good - the passive 10% dmg and HP buff each decree gives and the ability to select from multiple ones. 90% of Decrees you get are going to be absolutely worthless to you, and good luck actually getting the challenges themselves done in a squad with a single competent damage frame. Rolled a Decree challenge you can’t complete? Enjoy your 150s wait time! Her 3rd is a Revenant’s 2 except entirely random. Depending on how the RNG gods feel, you can be an unkillable juggernaut or a paper mache frame that dies when an enemy looks at her. This is Xaku’s 4 all over again, I don’t like leaving my survivability up to chance. Her 4 is her best ability, but yet again you are entirely on the whims of RNG on whether you roll good statuses or not. Roll all 6? Congrats, you have an AoE nuke capable of dispatching lvl 200 Steel Path enemies with ease. Rolled anything but that? It’s a cone-shaped Rhino’s Stomp except the enemies move in an annoying matter making them more difficult to shoot. There is one good thing I can say about Koumei! She’s available very early and thanks to that, teaches all new players a very valuable lesson - when you gamble, you never win.



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Jade
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    17 days ago

    Adaptation needs to be stacked (which is very bad when an Eximus nukes you with electricity or heat at 0 stacks) and against most enemies will never actually provide 90% DR, but usually closer to 50-70%. Most enemy attacks will do a mix of all 3 of the base physical damage types and Adaptation will only adapt to the highest one, leaving the other two completely uncovered.


  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Jade
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    17 days ago

    I just run the standard “every normal secondary in the game build” with multishot, crit mods and the 60/60 toxic/cold mods + primed heat mod. The only change is Hornet Strike is replaced with Anemic Agility, her 2 already gives you the same additive damage increase that mod does and Glory doesn’t use ammo so fire rate is just a pure DPS increase on her.



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Jade
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    17 days ago

    While her quest has some… questionable implications, Jade herself is nothing but a stellar frame! Float around blasting enemies while having around 90% damage reduction, slow and armor strip anything you look at and give your allies and yourself some power strength or weapon damage. All around good stuff! Her flight is also way more controllable and comfortable than Titania, so if you don’t want wall-clipping levels of speed this frame can be your “need to gather stuff from the air” frame instead!



  • It’s been over half a year since his release and the previous time he appeared on Weekly Warframe, and given he was the next frame in line anyway I thought it’s a good idea to revisit the owl librarian (especially as we only have 2 frames left!)

    This guy turned out to be incredible, even post his LoS nerfs (he was OP before, they were more than warranted). Insane overguard generation for the entire team, slash procs everywhere and a way to cash in all that DoT damage instantly for a huge nuke. Noctua can either be a weapon capable of nuking crowns by itself or an incredible utility tool for Dante if slotted with all of the Tome mods. One of the best caster frames in general, if you want to just spam abilities and completely ignore your weapons Dante is your frame!



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Qorvex
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    1 month ago

    I still haven’t gotten Qorvex to this day. His kit didn’t look very fun or interesting to me, and nothing he could accomplish looked particularly impressive compared to other frames I already had. He can explode groups with his 1 + 4 combo but as soon as the enemy density becomes anything less than Steel Path survival he falls off hard. Not a big fan of the guy.



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Dagath
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    1 month ago

    While it’s a strong combo, in practice it’s just a more clunky version of what a lot of other frames can already accomplish with subsumed Roar and their own abilities. An unmoddable 25sec of downtime that can only be reduced by killing 25 things without your strongest buff active is not very impressive.



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Dagath
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    1 month ago

    Dagath had the misfortune of being a cone-shaped AoE nuke frame that released right after the strongest (also cone-shaped) AoE nuke frame in the game. In a world without Kullervo in it, Dagath would be a strong contended for the top spot in terms of nuking potential, at least until Dante’s release. Sadly for her, this isn’t the world we live in. As it stands, I don’t see a reason to use her over Kullervo or Dante other than for her spooky theme.



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Kullervo
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    2 months ago

    Here he is! My personal pick for current strongest frame in the game! I was honestly a bit torn between him and Dante, but I think I would put Kullervo ever so slightly higher, his scaling coming from weapons makes him far more resilient to power creep and his single target damage is insane, Dante suffers a bit on that front.
    Needles to say, this frame is crazy. Insane levels of damage, shared between as many enemies as you can Collective Curse, nearly immortal thanks to on-demand overguard, free combo counter generator build in to make his heavy attack numbers even sillier and a mobility tool that makes Ash jealous (poor Teleport crying in the corner). This frame, along with Zephyr, are your easiest entry points into Steel Path. If you like guns, pick Zephyr. If you prefer melee, Kullervo is your man. Both of them require just a decent weapon modded for their respective strengths to dominate Steel Path enemies with absolute ease. Just like Zephyr, you don’t even need any mods on Kullervo himself to easily stomp your way through any mission. No matter if it’s a boss or a horde of troops, he carves his way right through them all the same.



  • Keegen@lemmy.ziptoWarframe@dormi.zoneI need a bit of Wisp propaganda.
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    2 months ago

    The main thing that makes Wisp such a good support frame is her sheer convenience and low maintenance. Support is a very unpopular and underplayed role in Warframe and for a good reason. All the good top end frames are entirely self sufficient, requiring no external aid to easily dominate. Wisp breaks the mold by providing generally useful buffs that apply to you AND your teammates while requiring no work from the player on top of having a solid CC/damage ability and a free subsume slot. A 400% power strength Wisp with Pillage makes for an incredibly nasty weapons platform frame while also helping out teammates with her Motes. She can support her teammates without needing to work for it all while being capable of doing the mission by herself if need be.



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Citrine
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    2 months ago

    The second best support frame in the game, only beat by Wisp due to the sheer convenience of her Motes. While her abilities require her to do far more than just “press 1 and enjoy buffs” to get their payoff, the reward is well worth it! This frame takes Gara’s best abilities and makes them even better! Team-wide 90% DR with none of the annoying maintenance associated with Splinter Storm. Crystallize is Mass Vitrify but in a cone and much much faster, while giving everyone capable of aiming red crits with any weapon. More of a status person than a crit one? Prismatic Gem has you covered, all enemies now come pre-primed while your weapons get bonus status chance and duration! And her Fractured Blast provides both health orbs to fuel her passive and energy orbs to keep her energy economy going. With Equilibrium on you can forgo efficiency completely and not care one bit. If this frame wasn’t locked behind such an annoying farm I imagine she would be way more popular, it’s the one bad thing about her.



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Voruna
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    2 months ago

    I know I said last week that the upcoming frames are all powerhouses…here we have an exception. She’s not bad and you can make her work, even if some of her abilities feel really clunky to use, but she gets completely overshadowed by all the frames that follow her. I might be a bit biased against her as she is a melee frame and I really don’t like melee much in Warframe, but I don’t think I’m being that unfair when in 2 weeks we will discuss arguably the most powerful frame in the game right now.



  • Keegen@lemmy.zipOPtoWarframe@dormi.zoneWeekly Warframe: Styanax
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    2 months ago

    As we approach the more recent frames, most of these are going to be absolute monsters. Styanax is no exception. This guy’s got it all and then some! Near unlimited energy for you and your team? Check! Full armor strip on demand with no prerequisites? Check! A huge AoE nuke that deals Slash procs on every hit and provides you and your entire team 30k Overguard? Check! This frame is insanely powerful and I’m constantly surprised to never see anyone play him despite DE handing him out multiple times for free with a potato included.