Lemmy.zip admin
Contact me via hello@lemmy.zip
Yes, this, not the school.
Well the American way is not to hold the company accountable, I.e. school shootings, so yeah.
I switched to an amd card not that long ago so I could use wayland.
Way too many issues, games being jittery, crashing, graphical effects with it to continue trying. I ended up switching back to x after a couple of days and then instead went for an amd card for the wayland benefits.
Thank goodness for that, such a pain in games like overcooked
It has
Or do you have an existing project that requires additional effort to enable further development?
So I assume the Lemmy devs should be good to reapply.
I would fully suggest trying the demo if you haven’t. It’s on steam. Took me about 40 mins to do both demo bits, but you can run around the whole ship.
I live in hope it will live up to the expectations. But I am fully aware I could be throwing my money away.
I really enjoyed the demo, enough to back the kickstarter which I haven’t done for years.
I played a ton of ST:bridge crew so looking for something to scratch that itch.
Finally. Having 4 bile titans and 30 chargers chasing you around the map along with constant bug spawns gets a bit much when I dont have that much time to play.
Always take a Recoilless Rifle so will be glad to actually feel like I’m helping instead of chipping away at armor.
Most other social networks allow users to select whether they are reporting a violation of community rules, or site rules as whole.
Why not take this approach to simplify it then?
Asking the user to specify who they think should receive a report feels like it will add confusion (not to mention is subjective anyway), and could create delays in responding to important stuff if the user picks the “wrong” option. If a user picks the mod option on csam report then it might get missed by an admin? At least the option between “this community” or “site rules” is a bit clearer.
This is to prevent cases of admins accidentally preventing mods from moderating according to their own community rules
As an admin I should be able to respond to a mod report on a community if I’m there first and its urgent, i.e. csam. This is a policy/discussion point between mods and admins on any given instance and shouldn’t be enforced in the software. Separation for clarity’s sake is fine, I even encourage that as I don’t tend to touch a report for a community anyway as it stands, but I should be able to mark a report complete if I have dealt with it. Otherwise I’m just going to go to the post and sort it out anyway, so its just adding complexity.
Admins can still always explicitly take over communities by making themselves mods, in this way, they are able to handle mod reports for any abandoned communities, etc
Barriers/extra steps to administration is not the way forward here. Continuing with Admins being able to mark reports resolved just makes sense.
Alternatively, we could make reporting even more granular. It would be possible to allow users to select only a specific instances admins as the intended report audience, for example.
No. This is a step backwards in transparency and moderation efforts. Granularity and more options is not always a good thing. If you’ve ever had the misfortune of using Meta’s report functionality you’ll know how overly complex and frustrating their report system is to use with all their “granularity”.
Simplicity of use and getting a report to someone who can do something about it quickly should always be the priority, adding options and functionality should be secondary and support this. If you don’t want to be stepping on moderators toes, make that clear in your guidelines and processes.
I am legally on the hook for content on my instance, not the moderators, and proposing changes that make it harder to be an admin is a touch annoying.
To add: I would suggest thinking about expanding this to notify the user a report has been dealt with/resolved, optionally including rationale, because that feedback element can sometimes be lacking.
I cant praise this game enough, having an absolute blast with it. Was even happy to play through the missions knowing i wouldnt get rewarded for them, it was just that much fun.
I haven’t stopped playing Helldivers 2 since release. It’s amazing. I’ve also had no issues/crashes on linux unlike my friends on windows, so my smugness level is at 1000.
Have played about an hour and a half today, matchmaking not working but very fun so far.
My linux issue is that it doesn’t work in fullscreen, you can set full screen in the settings but if you try to reload the game afterwards it gets stuck at a black screen. Deleting the compat folder fixes it for me.
I’ve decided to try and clear some of my Christmas backlog, have just finished far cry 5 and new dawn, moving on to finishing cyberpunk with the dlc and then try to finish off BG3. Then I need to finish RDR2!
Man yeah I need to get back into Rimworld. So many mods.
Some Palworld, and my addiction to ESO has slightly returned.
The review score is already dropping on steam, I wonder if this will encourage them to reverse/fix the drm. Interesting to see they’ve already tried this and it didn’t work, wonder why they’re trying again on a different title.
Have been very much enjoying Palworld and some ESO
What concerns me is the fact the dev has another game in early access that looks pretty similar to this one just without the pokemon in it. Reviews seem good though.
If only they’d just fix linux support :(
That’s a very American point of view though - America isn’t holding those who create/sell tools that do bad things to account. If gun manufacturers were held responsible for how the things they created were used, you can bet anything suddenly they’d be hell of lot safer. Which is the exact same point about AI.
(Obviously not holding manufacturers/sellers to account is not an America-only issue, but this article is about AI and the USA so that’s the example I’m using.)
As a non-American, I think the general question is why on earth does the general public need semi-automatic weapons. Or really, any weapons.