Last week, the court released its long-awaited decision in Epic v. Apple, and Epic Games lost. I’ve written about this case several times before, but for those who aren’t up to speed: Epic Games had challenged Apple’s restrictive policies that require developers to sell iPhone apps through Apple’s App Store, to use Apple Pay to pay for in-app purchases, and to pay Apple 30% of all Apple-derived revenue. The lawsuit was filed in August and put on an expedited schedule. The trial was held in May and was a “bench trial,” which means that the parties presented their evidence to […]