• saigot@lemmy.ca
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    1 year ago

    I played like 40hours of Cyberpunk 2077 before going on social media. I Thought it was going to get “mid” reviews, but I guess I got really lucky to not hit any serious bugs. Lesson being: If you wanna enjoy a game, don’t look at any marketing materials, and don’t seek out social media about it until you’ve had time to form your own opinions.

    • weew@lemmy.ca
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      1 year ago

      I read reviews before buying on day 2, basically. Sure, I expected some bugs, as the reviewers warned. I barely got any, just some visual glitches during cutscenes. Still, I would give the game a solid 8/10.

      Came out of my playthrough to everyone raging about everything about the game. Couldn’t even give an honest opinion about the game without being downvoted to oblivion because people who never even played the game refused to believe the game was playable at all.

    • averagedrunk@lemmy.ml
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      1 year ago

      Same. I played it on stadia and it was pretty stable. When I went to that other site to see what people were saying I was absolutely shocked at the amount of bugs and hate it was getting.

    • Carighan Maconar@lemmy.world
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      1 year ago

      To be it was truly bad, but not in a rage-y way, only in a “Wow, this is it?! All this hype, all this wait, and this tepid fart is all we’re getting at the end?”-way.

      I finished it - which granted isn’t difficult given how brief the main quest is - then went through some specific side quests. I will give it credit, some of the side quests have really cool characters and are overall really well done. And the graphics can be pretty as hell in some if not most areas. But ~everything else, the main quest, the writing, the story, the city in itself, the software quality, the combat system, the upgrade system, it’s all there, it’s largely functional, but just barely so.

      So yeah, just massively disappointing given how much work must have been behind it. I don’t even want to know how often management yanked the team around and made them re-do massive parts of it, the bugginess and tonal disjointedness of the finished game hints at it plenty.

      Special shoutout to the driving, which highlights how the game was clearly not meant to have this until relatively late in development.

    • RaivoKulli@sopuli.xyz
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      1 year ago

      I borrowed it from a library for a PS4. It was genuinely unplayable if you actually wanted to play it, but for laughing at the bugs and whatnot it was great.

      Would’ve been pissed if I had paid anything for it.