Both the most recent versions of Skyrim and Fallout 4 have mod-support even on consoles. Do you think Starfield will get that as well?

  • Ugurcan@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    Starfield made to be moddable. That’s why there’s thousands of empty planets: Just pick one, make a total conversion mod and release it without conflicting with thousands of other mods (planets).

    I’m sure mods will be supported everywhere to full extent.

    • Archmage Azor@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      True, now I just hope the console version has more allocated space for mods. 5GB for Skyrim is decent, but 2GB for FO4 is pitiful.

      • Ugurcan@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        I’m sure now owned by Microsoft, Bethesda made sure how that will work on Xbox X/S :)